Squaring the Circle

Squaring the Circle

Tuesday, January 27, 2015

DM Entry: Ecclesiastic Druid (Class Option)

This is something I was working on for a while and then forgot about. But since Dan brought up a similar idea, I thought I would finish this up. I borrowed from elements of the Druid class from D&D 5th edition and Druid options from AD&D 2nd edition. And then tossed in a pinch of Dan's ideas to round it out. This has been added to the Aryathan Jiil Classes and Prestige Classes.pdf and uploaded to the google drive.


Druid: Ecclesiastic Druid



This is a specialist druid. If you take a level of ecclesiastic druid you cannot later take a level of druid, and vice versa; much like a specialist wizard.

Lose: An ecclesiastic druid permanently gives up the ability to wild shape.

Gain: Instead, the ecclesiastic druid chooses to join a conclave. Each conclave type has four associated domains. The ecclesiastic druid gains access to two chosen domains from those associated domains in the same way a cleric does, including the granted powers. The ecclesiastic druid also gains an additional spell slot of each spell level she is able to cast, which can only be used to cast one of her domain spells. Just like cleric domains, the domain spells are not automatically on the druid spell list and thus cannot be prepared in non-domain spell slots unless it otherwise appears on the druid spell list.

Additionally, the ecclesiastic druid gains an at-will zero level spell, as listed with the chosen conclave. The caster level for this spell-like ability is equal to your ecclesiastic druid level.

Arctic Conclave

Spell-like Ability: ray of frost
Domains: Cold, Spirit, Winter, Watery Death

Aquatic Conclave

Spell-like Ability: create water
Domains: Ocean, River, Salt, Water

Desert Conclave

Spell-like Ability: light
Domains: Entropy, Sand, Sun[1], Thirst

Hills Conclave

Spell-like Ability: detect life
Domains: Animal[2], Oracle, Hunt, Plant[3]

Forest and Jungle Conclave

Spell-like Ability: animate rope
Domain: Fey, Hunger, Illusion, Wood

Hierophant Conclave

Spell-like Ability: know direction
Domains: Astral, Celerity, Guardian, Travel

Marsh Conclave

Spell-like Ability: preserve organ
Domain: Corruption, Decay, Disease, Fear

Moon Conclave

Spell-like Ability: silvered weapon
Domains: Bestial, Beguilement, Moon, Pestilence

Mountain Conclave

Spell-like Ability: resistance
Domains: Endurance, Flame, Magma, Stone

Plains Conclave

Spell-like Ability: cure minor wounds
Domain: Healing, Nature, Sky, Summer

Shadowclave

Spell-like Ability: fire eyes
Domains: Darkness, Night, Shadow, Void

Sky Conclave

Spell-like Ability: dawn
Domains: Air, Lightning, Storm, Weather

Spores and Fungus Conclave

Spell-like Ability: detect magic
Domains: Curse, Dream, Magic, Scalykind

Underground

Spell-like Ability: repair minor damage
Domains: Cavern, Earth, Metal, Mineral




[1] Replace the Sun domain’s granted power with: Turn Undead 1/day as a cleric. Cannot perform a greater turning.
[2] Instead of the Animal domain granting you Knowledge (nature) as a class skill, you instead gain Skill Focus (Knowledge [nature]).
[3] Instead of the Plant domain granting you Knowledge (nature) as a class skill, you instead gain Skill Focus (Knowledge [nature]).

3 comments:

Aryathan Jiil said...

Quzzak Druid (Option): You may instead become a quzzak druid (koo'-zok). Rather than give up wild shape, you give up your druid animal companion. In return, you pick only a single domain from your chosen conclave. You do get the bonus spell slot at each level (like a cleric) that can only be used for preparing your domain spell, just as the ecclesiastic druid does. However, a quzzak does not get the spell-like ability associated with its chosen conclave.

Darkshelm said...

well im not sure what got lost in the translation of my idea, I understand where your coming from..... but yet again (an unnecessary restriction has been imposed) this is in now way a comparison or aversion of my proposal its interesting if your looking for flavor but clerics don't have the same restriction on their domains so why one here.. another good idea turned useless no one will play this.

Theo said...

I like this.