Verbobonc City Guard Affiliation
Symbol
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Law enforcement badge for City of Verbobonc
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Goals
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Enforcement of laws within the city limits of Verbobonc
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Enemies and Allies
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Enemies include evil in all its forms, chaos in all its
forms, drow surface raiders (drow terrorists). Allies include the Verbobonc
Regional Guard and other local city guards within the region of Verbobonc.
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Members
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Lord Velysin Claviger is currently the only captain,
Fighter level 8. You must be a resident of the City of Verbobonc to join the Verbobonc
City Guard.
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Type
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Government
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Scale
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6 (City Watch)
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Affiliation Score Criteria
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Affiliation Score Modifier
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Expertise
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+1/2 character
level
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Human
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+1
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Paladin or cleric of Zilchus
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+1
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Base attack +5 or higher
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+1
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Base attack +10 or higher
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+2
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5 or more ranks in Intimidate
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+1
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10 or more ranks in Intimidate
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+2
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Donate weapons or armor to the City Guard
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+1/ 1,000 gp value
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Defeat a drow surface raiding party
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+2 each
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Fail to work a beat (1 week of 8 hour shifts)
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-1 per week
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Evil
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-4
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Chaotic
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-8
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Associates with drow
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-8
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Drow
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-20
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Inciter of public disorder
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-12
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Affiliation Score
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Titles, Benefits,
and Duties
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3 or lower
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Probationary
Recruit. Can bypass the gate inspections. Does not need to pay any taxes or fees for entry into the city of Verbobonc.
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4-10
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Cadet. You are
considered a full member of the Verbobonc City Guard. You may walk around within the City of Verbobonc without peacebonding.
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11-16
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Veteran. You
gain a +2 competence bonus on Intimidate checks within the City of
Verbobonc.
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17-23
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Protector. Personal
honor guard of 1d3+3 paladins, each of which has 1d3+3 levels.
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24-29
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Chevalier. Communications
network allows you to make Gather Information checks throughout the Region of
Verbobonc without requiring you to leave the City of Verbobonc.
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30 or higher
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Captain. Personal
honor guard of 4d3 paladins, each of which has 4d3 levels. Captains face regular
assassination attempts by drow terrorists, every 3d20 days. Uncover the operative
with a DC 30 Gather Information check to avoid the assassination attempt. If
you fail to uncover the operative, you must succeed on a DC 15 Fort save or
die.
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Executive Powers
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Holiday. (A
captain of the city guard can designate holidays. Player’s Handbook II 187)
Law. (A captain
of the city guard can write and enforce law for the City of Verbobonc. Player’s Handbook II 187).
Mint. (A
captain of the city guard can mint coins with his own face on them. Player’s Handbook II 188).
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