Masterwork Tools
Masterwork Tools (Player’s Handbook page 130): This
well-made item is the perfect tool for the job. It grants a +2 circumstance
bonus on a related skill check (if any). Some examples of this sort of item
from Table 7–8 include masterwork artisan’s tools, masterwork thieves’ tools,
disguise kit, climber’s kit, healer’s kit, and masterwork musical instrument.
This entry covers just about anything else. Bonuses provided by multiple masterwork items used toward the same
skill check do not stack, so masterwork pitons and a masterwork climber’s
kit do not provide a +4 bonus if used together on a Climb check.
Here are examples of tools and kits for use with other
skills, as the text above says, “just about anything else.” First I will list
skill kits that have been officially published, simply for the sake of
completion on this topic and for comparison with the new ones, below that.
Tools and Skill Kits
|
Source
|
Body Slot or Space
|
Skills
|
Circumstance Bonus
|
Uses
|
Price
|
Weight
|
Alchemist’s Lab
|
Player’s Handbook 129
|
5 ft square
|
Craft (alchemy)
|
+2
|
Unlimited
|
500 gp
|
40 lbs
|
Animal Trainer’s Kit
|
Arms & Equipment Guide 28
|
Various
|
Handle Animal
|
+2
|
Unlimited
|
50 gp
|
5 lbs
|
Artisan’s Tools, Masterwork
|
Player’s Handbook 129
|
1- and 2-handed
tools
|
Craft (each Craft skill
uses a different tool)
|
+2
|
Unlimited
|
55 gp
|
5 lbs
|
Book Lot
|
Stronghold Builder’s Guidebook 25
|
Book lots must be
arranged into library stronghold spaces; see Stronghold Builder’s Guidebook
|
Knowledge (each
Knowledge skill uses a different book lot)
|
+2
|
Unlimited
|
1,000 gp
|
1 book lot
|
Book Lot, General
|
Stronghold Builder’s Guidebook 25
|
All Knowledge skills
|
+1
|
Unlimited
|
3,000 gp
|
1 book lot
|
|
Book Lot, Comprehensive
|
Stronghold Builder’s Guidebook 25
|
Knowledge (each
Knowledge skill uses a different book lot)
|
+4
|
Unlimited
|
5,000 gp
|
3 book lots
|
|
Book Lot, Master
|
Stronghold Builder’s Guidebook 25
|
Knowledge (each
Knowledge skill uses a different book lot)
|
+6
|
Unlimited
|
20,000 gp
|
6 book lots
|
|
Climber’s Kit
|
Player’s Handbook 130
|
2-handed tools
|
Climb
|
+2
|
Unlimited
|
80 gp
|
5 lbs
|
Disguise Kit
|
Player’s Handbook 130
|
1-handed tools
|
Disguise
|
+2
|
10
|
50 gp
|
8 lbs
|
Forger’s Kit
|
Arms & Equipment Guide 28
|
Various
|
Forgery
|
+2
|
10
|
25 gp
|
2 lbs
|
Healer’s Kit
|
Player’s Handbook 130
|
1- and 2-handed
tools
|
Heal
|
+2
|
10
|
50 gp
|
1 lbs
|
Jester’s Kit
|
Arms & Equipment Guide 28
|
Various
|
Perform (comedy),
Perform (buffoonery), and Disguise
|
+2
|
10
|
10 gp
|
5 lbs
|
Listening Cone
|
Dungeonscape 25
|
1-handed tool
|
Listen
|
Special
|
Unlimited
|
8 sp
|
1 lbs
|
Magnifying Glass
|
Player’s Handbook 130
|
1-handed tool
|
Appraise and Search
|
+2
|
Unlimited
|
100 gp
|
0 lbs
|
Merchant Scale
|
Player’s Handbook 130
|
2½ ft square
|
Appraise
|
+2
|
Unlimited
|
2 gp
|
1 lbs
|
Military Saddle
|
Player’s Handbook 132
|
Body slot on mount
|
Ride
|
+2
|
Unlimited
|
20 gp
|
30 lbs
|
Musical Instrument, Masterwork
|
Player’s Handbook 130
|
2-handed tools
|
Perform (each Perform
skill uses a different instrument)
|
+2
|
Unlimited
|
100 gp
|
3 lbs
|
Navigator’s Kit
|
Arms & Equipment Guide 28
|
Various
|
Knowledge (geography)
at sea, Survival at sea, Profession (cartographer) to make maps
|
+2
|
Unlimited
|
250 gp
|
8 lbs
|
Planar Atlas
|
Planar Handbook 71
|
Book, 10 minute
study lasts 8 hours
|
Knowledge (the planes)
(each plane has its own Atlas)
|
+2
|
Unlimited
|
25 gp
|
2 lbs
|
Scryer’s Kit
|
Arms & Equipment Guide 28
|
Various
|
Scrying
|
+2
|
Unlimited
|
40 gp
|
2 lbs
|
Sextant
|
Stormwrack 108
|
2-handed tool
|
Knowledge (geography)
to set and hold a course
|
+2
|
Unlimited
|
250 gp
|
10 lbs
|
Swimmer’s Kit
|
Arms & Equipment Guide 28
|
Face, Body, and Feet
slots
|
Swim
|
+2
|
Unlimited
|
15 gp
|
5 lbs
|
Thieves’ Tools, Masterwork
|
Player’s Handbook 130
|
2-handed tools
|
Disable Device and Open
Lock
|
+2
|
Unlimited
|
100 gp
|
2 lbs
|
True Holy/Unholy Symbol
|
Planar Handbook 71
|
Necklace body slot
|
Turn or Rebuke undead
checks, as well as Reign Undead skill checks
|
+2
|
Unlimited
|
500 gp
|
1 lbs
|
New Masterwork Tools and Skill Kits
|
Body Slot or Space
|
Skills
|
Circumstance Bonus
|
Uses
|
Price
|
Weight
|
10-ft Pole, Masterwork
|
2-handed tool
|
Balance
|
+2
|
Unlimited
|
50 gp
|
8 lbs
|
Crystal Tea Set (1 person)
|
Tea pitcher and cup
|
Tea Ceremony
|
+2
|
Unlimited
|
50 gp
|
5 lbs
|
Dowser, Masterwork
|
2-handed tool
|
Survival to locate
water
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Ear Horn, Masterwork
|
1-handed tool
|
Listen around you but
not through doors or walls
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Blend Cream, Masterwork
|
Face body slot,
lasts 8 hours
|
Hide
|
+2
|
10
|
100 gp
|
1 lbs
|
Fancy Hairpin
|
1-handed tool
|
Escape Artist against
locks and manacles
|
+2
|
Unlimited
|
50 gp
|
0 lbs
|
Fareye Oil, Masterwork
|
1 vial, lasts 10
minutes
|
Spot
|
+2
|
10
|
50 gp
|
1 oz
|
Foot Pads, Masterwork
|
Shoe add-on
|
Move Silently
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Freeglide, Masterwork
|
Body, clothing, and
armor rub lasts 8 hours
|
Escape Artist against
grapples and other such bindings
|
+2
|
10
|
50 gp
|
1 lbs
|
Game Materials,
Masterwork
|
1-handed tool
|
Game (each Game skill
uses a different game material)
|
+2
|
Unlimited
|
50 gp
|
1 – 10 lbs
|
Hunter’s Kit
|
Various
|
Survival to locate food
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Jewelry (rings and
earrings)
|
Face and Finger
slots (does not occupy magic ring slots)
|
Kuji-Kiri
|
+2
|
Unlimited
|
50+ gp
|
1 lbs
|
Knee and Elbow Pads,
Masterwork
|
Knees and elbows
|
Tumble
|
+2
|
Unlimited
|
50 gp
|
4 lbs
|
Law Enforcement Badge
(illegal except for law enforcement)
|
Worn jewelry
|
Intimidate
|
+2
|
Unlimited
|
50 gp
|
0 lbs
|
Leather Bullhorn,
Masterwork
|
1-handed tool
|
Truespeak
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Leather Gloves,
Masterwork
|
Hands body slot
|
Use Rope
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Local City Map,
Masterwork
|
2-handed tool
|
Gather Information
(each city has its own map)
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Lucid Dreams Aroma Candle
|
Candle lasts 8
hours
|
Lucid Dreaming within
20 ft of candle while burning
|
+2
|
Set of 10
|
50 gp
|
1 lbs
|
Magician’s Kit
|
Various
|
Sleight of Hand
|
+2
|
Unlimited
|
50 gp
|
5 lbs
|
Manual of Common Martial
Maneuvers
|
Book, 10 minute
study lasts 8 hours
|
Martial Lore
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Manual of Common Psionic
Powers
|
Book, 10 minute
study lasts 8 hours
|
Psicraft
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Manual of Social
Psychology
|
Book, 10 minute
study lasts 8 hours
|
Sense Motive
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Manual of Common Spells
Effects
|
Book, 10 minute
study lasts 8 hours
|
Spellcraft
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Manual of Universal
Item Triggers
|
Book, 10 minute
study lasts 8 hours
|
All Use Magic Device
checks, all Use Psionic Device checks, and Knowledge (arcana) checks to
identify magic items
|
+2
|
Unlimited
|
200 gp
|
1 lbs
|
Meditation and
Relaxation Techniques
|
None; must spend 2
hours training to learn techniques
|
Autohypnosis and
Concentration
|
+2
|
Unlimited
|
200 gp
|
0 lbs
|
Pocket Watch, Masterwork
|
1-handed tool
|
Hypnosis
|
+2
|
Unlimited
|
300 gp
|
0 lbs
|
Predator Calls,
Masterwork
|
1-handed tool
|
Mimic
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Professional Tool,
Masterwork
|
Various 1- and
2-handed tools
|
Profession (each
Profession skill uses a different tool)
|
+2
|
Unlimited
|
50 gp
|
1 – 10 lbs
|
Ranger’s Kit
|
Various
|
Survival
|
+2
|
Unlimited
|
200 gp
|
1 lbs
|
Saw-Bladed Knife,
Masterwork
|
1-handed tool
|
Escape Artist against
ropes
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Silver Necklace
|
Necklace body slot
|
Control Shape
|
+2
|
Unlimited
|
200 gp
|
0 lbs
|
Skytale (approximately
rhymes with Italy)
|
1-handed tool
|
Decipher Script
|
+2
|
1 month
|
50 gp
|
1 lbs
|
Spring Soles
|
Shoe add-on
|
Jump
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Spring-Loaded Sheath
|
Sheath add-on
|
Iaijutsu Focus
|
+2
|
Unlimited
|
50 gp
|
1 lbs
|
Sundark Glasses
|
Face body slot
|
Bluff
|
+2
|
Unlimited
|
50 gp
|
0 lbs
|
The Statesman Brand
Cologne
|
Spray on body lasts
8 hours
|
Diplomacy and Gather
Information
|
+2
|
10
|
100 gp
|
0 lbs
|
10-ft Pole,
Masterwork: This is a master crafted pole with special leather straps in
the center of the pole for better gripping and its perfectly balanced, granting
a +2 circumstance on Balance checks.
Crystal Tea Set (1
person): This is a crystal tea pitcher and tea cup for a single person.
Using this tea set grants you a +2 circumstance bonus on Tea Ceremony checks
for one person. Multiple sets are required to participate in larger groups for
Tea Ceremony checks.
Dowser, Masterwork: This
master crafted dowsing rod is perfectly balanced, granting a +2 circumstance
bonus on Survival checks to divine locations of water.
Ear Horn, Masterwork:
This master crafted ear horn allows you to hear around you with perfect
clarity, granting you a +2 circumstance bonus on all Listen checks except
through doors or walls.
Blend Cream,
Masterwork: This pale gray cream dulls the color of flesh, fur, scales, and
hair. It allows those affected to perfectly blend with background and shadow,
making it easier to hide. Applying masterwork blend cream is a standard action
that provokes attacks of opportunity. Masterwork blend cream provides a +2
circumstance bonus on Hide checks. The effects of masterwork blend cream last
for 1 hour. Masterwork blend cream gives no ability to hide in plain sight or without
sufficient cover.
Fancy Hairpin: This
tool appears to be a fancy hairpin, but it is in fact the perfect tool for
picking locks and manacles, granting a +2 circumstance bonus on Escape Artist
checks to break out of manacles and locked bindings.
Foot Pads,
Masterwork: These soft pads are added to shoes and soften the footsteps of
the wearer, granting a +2 circumstance bonus on Move Silently checks.
Game Materials,
Masterwork: These materials vary according to the game, such as a master
crafted chess set. You gain a +2 circumstance bonus on Games checks for the
appropriate game.
Hunter’s Kit: This
kit helps in hunting and gathering food, granting a +2 circumstance bonus on
Survival checks to “get along in the wild” and provide food.
Jewelry (rings and
earrings): This is not a skill kit on its own, instead as long as you are
wearing at least 50 gp worth of jewelry you gain a +2 circumstance bonus on
Kuji-Kiri checks.
Knee and Elbow Pads,
Masterwork: This master crafted set of knee and elbow pads are perfect for
tumbling and acrobatics, granting you a +2 circumstance bonus on Tumble checks.
Law Enforcement Badge
(illegal except for law enforcement): As long as this badge is clearly
displayed, it indicates that you work for law enforcement, granting you a +2
circumstance bonus on Intimidate checks. It is illegal to purchase or own one
of these badges unless you actually work for a law enforcement group.
Leather Bullhorn,
Masterwork: This cone is held to your mouth and projects your speech
clearly to a wider audience, granting you a +2 circumstance bonus on Truespeak
checks.
Leather Gloves,
Masterwork: These finely crafted leather gloves are perfect for handling
ropes, granting a +2 circumstance bonus on Use Rope checks.
Local City Map,
Masterwork: This map is of the utmost quality and accuracy, showing the
latest in local establishments. Each city has its own map, so a map for one
city will not help you if used in another city. This map grants a +2
circumstance bonus on Gather Information checks.
Lucid Dreams Aroma
Candle: This candle burns for 8 hours, during which anyone sleeping within
20-ft of the lit candle benefits from a +2 circumstance bonus on Lucid Dreaming
checks.
Magician’s Kit: This
is the perfect kit for the would-be magician or “illusionist.” It grants you a
+2 circumstance bonus on Sleight of Hands checks.
Manual of Common
Martial Maneuvers: This finely
crafted book has sketches, diagrams, and descriptions of popular martial
maneuvers. After studying this book
for 10 minutes, it grants a +2 circumstance bonus on Martial Lore checks for
the next 8 hours.
Manual of Common
Psionic Powers: This finely
crafted book has sketches, diagrams, and descriptions of popular psionic
powers. After studying this book for
10 minutes, it grants a +2 circumstance bonus on Psicraft checks for the next 8 hours.
Manual of Social
Psychology: This finely crafted
book has sketches, diagrams, and descriptions of popular social situations and
common psychology. After studying
this book for 10 minutes, it grants a +2 circumstance bonus on Sense Motive
checks for the next 8 hours.
Manual of Common
Spell Effects: This finely
crafted book has sketches, diagrams, and descriptions of popular spell effects. After studying this book for 10
minutes, it grants a +2 circumstance bonus on Spellcraft checks for the next 8
hours.
Manual of Universal
Item Triggers: This finely
crafted book has sketches, diagrams, and descriptions of popular magic items
and their triggers. After studying
this book for 10 minutes, it grants a +2 circumstance bonus on all Use Magic
Device and Use Psionic Device checks, as well as Knowledge (arcana) checks to
identify magic items for the next 8 hours.
Meditation and
Relaxation Techniques: This is not a tool or kit that you can buy, instead
it is a two hour training session, after which you gain a +2 circumstance bonus
on Autohypnosis and Concentration checks for 1 day. After learning the
techniques the first time, you must simply perform the techniques for 10
minutes to grant the bonus for 1 day again.
Pocket Watch,
Masterwork: This finely crafted pocket watch can be used in hypnosis,
granting you a +2 circumstance bonus on Hypnosis checks, if you interact with
the target for at least 1 quiet minute.
Predator Calls,
Masterwork: These specialized animal and bird calls are perfect for
mimicking animal sounds, granting a +2 circumstance bonus on Mimic checks to
imitate creature sounds of the Animal or Vermin types.
Professional Tool,
Masterwork: These are the perfect tools for the job, granting you a +2
circumstance bonus on a Profession check. Each Profession skill has its own
particular tool, which varies according to the profession.
Ranger’s Kit: This
kit is perfect for the outdoors ranger type, granting a +2 circumstance bonus
on Survival checks.
Saw-Bladed Knife,
Masterwork: This knife is small enough to fit into the palm of the hand. It
grants a +2 circumstance bonus on Escape Artist checks to break out of rope
bindings.
Silver Necklace: This
pure sterling silver necklace holds the lycanthrope in you at bay, granting a
+2 circumstance bonus on Control Shape checks.
Skytale
(approximately rhymes with Italy): This wooden rod is wrapped in a leather
strap that holds the key to a cipher. Any skytale less than a month old grants
a +2 circumstance bonus on Decipher Script checks. Since skytales are
constantly changing, the age of the skytale is very important for its use, and
becomes of virtually no value after only a month.
Spring Soles: This
shoe add-on gives you a literal spring in your step, granting a +2 circumstance
bonus on Jump checks.
Spring-Loaded Sheath:
This sheath add-on attaches an internal spring, which when activated
launches your weapon into your grasp, granting a +2 circumstance bonus on
Iaijutsu Focus checks.
Sundark Glasses: These
glasses are not used for reading, instead they are used to block out the glare
of the sun, and to hide your eyes from those around you. You gain a +2
circumstance bonus on Bluff checks while wearing these glasses, but only in
environments where such glasses would be reasonably expected, such as outdoors
on a sunny day.
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